Hi all,
is there a way to pick edges or surfaces directly in mesh module? If I’d like to make a submesh as it is done in other programs, I’d simply pick edge, face or any other entity directly in the viewport rather than browsing through few hundreds of edges (after using “explode” in geom module) or going back and forth between geom/shaper and mesh module just to create a geometric group. So is there a way to do that?